Last modified 18 August 2003 by jdavis@math.wisc.edu
The SMea Kit is an open-source, high-level 3D graphics library, written in Objective-C atop OpenGL and Mac OS X's Cocoa framework.
Methods and functions that issue OpenGL commands are noted; you must ensure that the intended OpenGL context is current when invoking them. All methods return the receiver, except where otherwise noted. Screen coordinates are relative to the view, with the origin in the lower left corner. (This is standard in Cocoa, unless your view's coordinates are flipped.) All angles are measured in radians.
Copyright (C) 2001-2003 Joshua R. Davis, jdavis@math.wisc.edu
This manual is part of the SMea Kit. The SMea Kit is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
The SMea Kit is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this software; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.